Author Archives: Constance Chen

Music for Games – November Talk

November’s talk by Jason Rohona was both an instructive and delightful look into how composers work their magic, how to bridge the gap between developers and composers, and how to work effectively together to make your games more emotionally impactful … Continue reading

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Building a Lean Studio With an Indie Focus – October 2016

Sarah Smith of Smithsoft, based in Brisbane, Australia, presented a special edition of her Mobile Games Forum talk on managing a lean indie studio. A quick excerpt: “…I take some of the essentials from classic lean ways of managing teams … Continue reading

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