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Author Archives: Constance Chen
November’s talk by Jason Rohona was both an instructive and delightful look into how composers work their magic, how to bridge the gap between developers and composers, and how to work effectively together to make your games more emotionally impactful … Continue reading
Sarah Smith of Smithsoft, based in Brisbane, Australia, presented a special edition of her Mobile Games Forum talk on managing a lean indie studio. A quick excerpt: “…I take some of the essentials from classic lean ways of managing teams … Continue reading