Category Archives: Speaker

Unity Microtalks – June 2017

This month’s event was a series of 5 microtalks about the Unity game development platform from Unity experts. Attendees learned about Unity’s VR/AR services, garbage collection, editor capabilities, component architecture, and collaborate cloud services, and were also able to engage … Continue reading

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Music for Games – November Talk

November’s talk by Jason Rohona was both an instructive and delightful look into how composers work their magic, how to bridge the gap between developers and composers, and how to work effectively together to make your games more emotionally impactful … Continue reading

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Building a Lean Studio With an Indie Focus – October 2016

Sarah Smith of Smithsoft, based in Brisbane, Australia, presented a special edition of her Mobile Games Forum talk on managing a lean indie studio. A quick excerpt: “…I take some of the essentials from classic lean ways of managing teams … Continue reading

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Funded and Delivered: Best practices after Kickstarter

Seattle Indies and WIN Reactor present a Post-Kickstarter Panel of Indies! 12/17/2013 6:30 to 9 p.m. Where:  2820 Elliott Avenue Seattle, WA 98121 Cost:  Free Join us for discussions exploring the potential pitfalls Indies face after Kickstarter success. The evening will … Continue reading

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Upcoming Event: Big Environments and Even Bigger Vehicles – Environment Art of Halo 4

For the next event in our speaker series hosted at Bungie Studios, IGDA Seattle is proud to present two top artists from 343 Industries, Vic DeLeon and RJ Ranola, joining us as this month’s speakers to discuss the environmental art of one of … Continue reading

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IGDA Seattle presents: Valve & Greenlight – a new path to Steam

IGDA Seattle is proud to present Tom Bui from Valve to talk about Steam Greenlight, Valve’s crowd-sourced system for choosing new games. Steam Greenlight is a new platform that enlists the community’s help in selecting some of the next games … Continue reading

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IGDA Summit & Summer Agenda

Once again, the IGDA Summit is being held right here in Seattle! The event takes place on Monday, July 23rd and Tuesday, July 24th at the Fairmont Olympic Hotel. The following tracks have been scheduled for 2012: Writing, Entrepreneurship, Advocacy, Quality … Continue reading

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Video: Kate Edwards — How to Expand Your Game’s Reach and Offend More People (or Not!)

IGDA Seattle is proud to share this awesome talk- Thanks again for this great presentation Kate! About Kate Edwards: As the founder and principal consultant of Englobe Inc., a Seattle-based niche consultancy for content culturalization, Kate is a unique hybrid of … Continue reading

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Don’t forget: This Wednesday @ Bungie:

How to Expand Your Game’s Reach and Offend More People (or Not!) by Kate Edwards See you at 7pm!  Look forward to seeing everyone for this unique talk! Bungie Studios , 550 106th Ave NE #207, Bellvue WA Share this:

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Bungie & IGDA Seattle Presents: Kate Edwards – How to Expand Your Game’s Reach and Offend More People (or Not!)

Date- Wednesday, 5/16/2012 Time – 7pm-9pm Location – Bungie Studios, 550 106th Ave NE #207, Bellevue, WA How can you instantly multiply the potential revenue of any game title? What stops a game from being successful overseas? While there are … Continue reading

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